Best example of "Many polies and shiny graphics do NOT make a car look good" - EA just messed it up - The proportions are somehow wrong and it´s face is simply not as beautiful as the one from it´s reallife counterpart.
On another note, Shift 2 DLC was released in 2011, and SMS reused a sound from 2005 (GT Legends) for this car. The GTL sound wasn't even that good to begin with! Also, the GT Legends model doesn't look this fat.
The whole Legends DLC was just a rehash by SMS of their GTL content. Maybe the models are higher poly and the physics are a little different (new physics engine), but the cars are the same, the sounds are the same... To their credit, though, they did recreate classic versions of tracks (something which didn't exist in GTL), like the old Hockenheim and Rouen-Les-Essarts.
Visitor Comments
This is a nice shot btw.
On another note, Shift 2 DLC was released in 2011, and SMS reused a sound from 2005 (GT Legends) for this car. The GTL sound wasn't even that good to begin with! Also, the GT Legends model doesn't look this fat.
The whole Legends DLC was just a rehash by SMS of their GTL content. Maybe the models are higher poly and the physics are a little different (new physics engine), but the cars are the same, the sounds are the same... To their credit, though, they did recreate classic versions of tracks (something which didn't exist in GTL), like the old Hockenheim and Rouen-Les-Essarts.
Error: You must be logged in to comment on this sotd.
Not registered yet? Register here. It only takes 30 seconds.
Forget your password? Find it here.