I think behind the both black csrs of the left side is Corvette Stingray) an the black right is to me the Chevelle? behind that looks like white Charger R/T is nice ) just saying back to the left behind Corvette looks like ? a Pontiac what got formala.
So no big deal just a great shot this game I never ran how's it feel like Handel like? I like to know be nice. nice line up to Mustang GT in front of Stingray...
I agree to Reight it's a 17 rate? ??? crying cause I want play it test it out. but no can do for myself so I'm doing good. an keeping it that way. have a good rest weekend buds. how many laps you have to. who Won Stefin DY ??
Visitor Comments
the grid.....
a l l t h e U . S . ? . . ?
I think the one in the vary back behind second Chevelle might be a Mazda or a Nissan, but it could be a early 2000s Camaro as well
I can't remember what all cars are in pro street,
AWESOME SOTD!
The car behind the second Chevelle is Nissan 240SX.
I think behind the both black csrs of the left side is Corvette Stingray) an the black right is to me the Chevelle? behind that looks like white Charger R/T is nice ) just saying back to the left behind Corvette looks like ? a Pontiac what got formala.
So no big deal just a great shot this game I never ran how's it feel like Handel like? I like to know be nice. nice line up to Mustang GT in front of Stingray...
I agree to Reight it's a 17 rate? ??? crying cause I want play it test it out. but no can do for myself so I'm doing good. an keeping it that way. have a good rest weekend buds. how many laps you have to. who Won Stefin DY ??
Thank you very much, WiLL!
The handling is actually quite good, though I'm using a mod which tweaks the handling.
My Nissan 240SX (barely visible in this screenshot) won the race.
That's cool that 240 SX is a nice ride I drove in ah, Nfs Ug2 )
I forgot ask what game this was?
your graphics look really Good to what kind of Fps. do you ever get. np thanks too ttul ?
The game is NFS ProStreet.
I got stable 60fps in this game, using Generic Fix to remove the 30fps cap introduced in the patch 1.1.
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