User Date

Need for Speed Most Wanted Downloads

1996 Toyota MR2 GT (SW20) -v2- [ Add-on]

1996 Toyota MR2 GT (SW20) -v2- [+Add-on]
AuthorAJ_Lethal
Added On March 13, 2019
Views 9,832
Downloads 1,522
Version Most Wanted
Brand Toyota
Favorited 0 times
Average Rating
9.4/10 - 5 votes
You must be logged in to rate this car.
File updated on: December 6, 2021

Additional Screenshots

Description

This car replaces None (Addon car)

Note: if you want to add the add-on version with Binary, use the Binary v2 Compatibility Pack to do so


converted from Forza 4 / Modloader version replaces TT / Add-on version incompatible with Modloader

Features:

Can be customized with:
  • Bodykits
  • Spoilers
  • Hood/rollcage/headlight combos
  • Rims
  • Paint
  • Vinyls (debug map and custom colorable body vinyl included)
  • Decals
  • Tinted windows
Other features:
  • Performance: 162 mph (262 km/h) top speed -stock- / 222 mph (358 km/h) -upgraded-
  • LOD0 interior
  • Custom driver (werewolf girl)

Installation:

Modloader version:

  • Make sure you have the NFSMW Modloader installed
  • Move the ADDONS folder to your NFSMW folder. Delete any mod replacing TT first.

Add-on version:

  • Make sure you have NFSMW Unlimiter installed first
  • Get Ed The Car Dealer to add the GLOBALB entries. To do so:
    • Move the MR2SW20.ini file to the Config\NFSMW folder of Ed
    • Move the SECONDARY_LOGO_MR2SW20.dds file to the Resources\NFSMW\FrontEnd\FrontEndTextures\729181AD folder of Ed
    • Run Ed, open your NFSMW folder and click on the Add Cars button.
  • With NFS-VltEd, import the Toyota MR2 GT (SW20) Setup.nfsms file, select Install Car (Files and Setting), click Install and save.
  • To use add-on cars you should either create a new savefile or patch your existing savefile with the Save Patcher and Save Editor tools. Patch the save first then open the save with the save editor and save it.

Used tools:

Zmodeler 1.07b & 2.2.6 | Forza Studio | GIMP | NFS TexEd | DXTBmp | NFSMW ModTools (with nlgzrgn's custom geometry compiler) | NFSU2 Texture Compiler (including ASC custom ARGB/DXT5 variant) | BinViewer | Notepad | NFS VLTEd | MWInside Model Recompiler

Copyrights/permissions:

If you would like to modify and/or distribute this mod, please:

  • keep this readme file without any alterations whatsoever (in case of just sharing this mod around)
  • give me proper credit (AJ_Lethal) for creating the mod
  • Seriously, respecting those conditions is not hard at all. Unless you're terminally dumb or a shameless, talentless hack.

Changelog

  • Version 1.1 uploaded December 6, 2021

    AJ_Lethal uploaded a new version. The new file is 11.83 MB.

    fixed pvehicle bug causing crash when entering parts store
  • Initial version uploaded March 13, 2019

    AJ_Lethal uploaded initial version. The original file is 11.78 MB.

Visitor Comments

  • SNaZ - 3 years ago
    User Date
    Liked

    Addon Version does not work as a Random Opponent, crashes the game.

    Add these lines to VLT Edit Script

    add_field pvehicle mr2sw20 RandomOpponent
    update_field pvehicle mr2sw20 RandomOpponent False

    Reply
    • peter918 - 3 years ago
      User Date
      Liked
      why you edit this?
      Reply
    • My800thSpeedingTicket - 2 years ago
      User Date
      Liked

      Apparently, the car crashes the game if it's a random opponent. I haven't downloaded it as of now, so I don't know if it's true, though. Have you run into that issue before adding the lines of code?

      Reply
    • AJ_Lethal - 2 years ago
      User Date
      Liked
      That bug has been fixed (it's the same one as the one that crashed the game when entering the parts store)
      Reply
    • My800thSpeedingTicket - 2 years ago
      User Date
      Liked

      So we don't need those lines of code anymore? Does this also apply to the other cars that supposedly had this issue as well? The same comment was left on the Supra 2.0 GT, Savanna RX-7, and the Sentra SE-R (v2).

      Reply
    • AJ_Lethal - 2 years ago
      User Date
      Liked
      For this mod, not. For the Savanna and Supra I might check out the vlt scripts because they seem to have the same mistake I did back then with this one (I goofed up the pvehicle nodes) and while that fix works, it doesn't address the underlying issue.
      Reply
    • My800thSpeedingTicket - 2 years ago
      User Date
      Liked
      Thank you so much! I really appreciate the help; just downloaded the car, and it works beautifully. 
      Reply
  • Aftrmrket Exotics - 2 years ago
    User Date
    Liked
    I know this may sound a bit nitpicky but I wish there was a variant with standard spoiler mount instead of Porsche 911/Cayman/Audi TT spoiler mounts.
    Reply
  • Eevee - 2 years ago
    User Date
    Liked
    MR2 badge is obviously misplaced. It should be on the same level as reverse lights, but it looks rather off when the badge is below the reverse lights. This is because you took a model from Forza, and this car exists in Forza Motorsport 1 on Xbox Original (no matter which version), which means that the model has some inaccuracies even since Xbox 360 era games.
    Reply

Error: You must be logged in to comment on this car.

Not registered yet? Register here. It only takes 30 seconds.

Forget your password? Find it here.

 
 

NFSAddons Social


526 Guests, 1 User
Blazar