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carmon96June 16, 2023
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Need for Speed Most Wanted Downloads

1992 McLaren F1

1992 McLaren F1
Added On June 14, 2023
Views 9,593
Downloads 1,393
Version Most Wanted
Brand McLaren
Favorited 6 times
Average Rating
8.5/10 - 20 votes
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File updated on: June 14, 2023

Additional Screenshots

Description

This car replaces None (Addon car)

McLaren F1 (Extended Customization) in McLaren Orange stock paint.

Base model from NFS World Sparkserver, with some parts from Real Racing 3.

Customization:

- Body kits (4) - F1 LM/GTR, KS, Shift 2 Works, KS + Shift 2 Works Mix

- Spoilers (7 unique + vanilla)

- Hoods (11) - Also alters headlights and taillights

- Roof (1) - Painted rear windows

- Rims (5 custom paintables)

- Interior (40) - Color options

- Headlights (15) - Color tints

- Taillights (13) - Color Tints

- Brakes (15) - Caliper colors

- Side Mirrors (1) - Carbon variant and remove mirrors options

- Attachments (2 slots)

Slot 1: Exhaust Material

Slot 2: License Plate Removal

- Performance

- Paint

- Vinyls

- Window Tint

- Custom Gauges

Bugs:

None so far


Installation instructions are on the ReadMe file.


Permissions Granted:

1. To convert this mod into other games.

2. To impove this mod by adding more customization into the mod or improving performance.

3. To add this car into repacks such as Redux, Remasters, Pepega Mod, etc.


Credits:

Blender - Software used to work with the model and create the mod.

GM25 - Real Racing 3, NFS Heat and NFS 2015 models

nfsu360 - NFS CarToolKit software used to export the model and textures into .bin files.

NFSAddons Reborn Discord Server - Helping me out during the creation of the mod.

Freeroam SparkServer - Some of the customization parts

https://www.mediafire.com/file/btlrxbg9g163vpe/McLaren_F1_Extended_Customization.zip/file


Note: For this mod to work properly, you must install Viper4K's modder resource/global textures pack first.

Note 2: Due to discrepancies with the F1's manufacturer and the SLR's manufacturer (in game), this mod also includes fixes to change the SLR's manufacturer to Mercedes Benz (it's labeled as McLaren in game), along with accurate secondary logo made by me.

Changelog

  • Version 1.1 uploaded June 14, 2023

    Aftrmrket Exotics uploaded a new version. The new file is 239 B.

    - Fixed ecar errors (tire offsets, ride height, FE compressions, etc) by adding the entirety of the Redux compatibility script to the "McLaren F1 Performance" nfsms file.
  • Initial version uploaded June 14, 2023

    Aftrmrket Exotics uploaded initial version. The original file is 239 B.

Visitor Comments

  • McRacer Guy from CDT - 11 months ago
    User Date
    Liked
    Meme: "Finally! Hallelujah!" - All Templates - Meme-arsenal.com
    Reply
  • KnightDrg - 11 months ago
    User Date
    Liked

    Hello Aftrmrket Exotics, hope u read this.

    There is a problem with the position of the wheel. Although I had followed all of your steps correctly and there was no errors what so ever, all 4 wheels of the car are messed up when I launched the game. Now, I don't know what to do: uninstall the car or wait for the update. PLS help!


    Reply
    edited by KnightDrg 11 months ago
    • Aftrmrket Exotics - 11 months ago
      User Date
      KnightDrg11 months ago
      Liked
      Sorry, I forgot to add the correct ecar fields in the main script. However, there is a script that changes the ecar values to the correct one, called "Ecar only". Normally, that's meant as an update for the McLaren F1 already in Redux, but that script should fix any ecar errors (tire offsets, ride height, FE Compressions, etc). Hope that helps.
      Reply
    • KnightDrg - 11 months ago
      User Date
      Liked
      It work perfectly, no errors and it runs fine. Thanks for your help! :))
      Reply
  • UndercoverBoy833 - 11 months ago
    User Date
    Liked
    does it have BB Prostreet/undercover kits?
    Reply
    • gl4disme - 11 months ago
      User Date
      Liked
      Nope. Those were hideous imo anyway.
      Reply
      edited by gl4disme 11 months ago
  • gl4disme - 11 months ago
    User Date
    Liked
    Yess. Straight into favorites.
    Reply
  • gl4disme - 11 months ago
    User Date
    Liked
    You mention on discord already that 600LT is impossible. But any other McLaren like 675LT maybe?
    Reply
  • PedroSouza14 - 11 months ago
    User Date
    Liked
    Amazing! The Shift 2 Works spoiler is there too?
    Reply
  • JustAPlayer - 11 months ago
    User Date
    Liked

    Hey, I just downloaded the mod and it looks amazing.


    However, it seems the wheels are too large and sometimes it clips through the car's body through the sides, 

    Can you fix that if possible?

    Reply
  • RzrDrake - 10 months ago
    User Date
    Liked
    Call me bias, but this one is insta 5/5 coz there's KS bodykit KEK
    Reply
    • RzrDrake - 10 months ago
      User Date
      Liked

      Um, if I can ask for help, I forgot I need Viper4K Resource/global texture pack. But I can't find it anywhere. Can you or anyone help me getting it? I'd greatly appreciate it


      Edit: nvm I got it thanks to a fellow modder

      Reply
      edited by RzrDrake 10 months ago
    • Named7am - 10 months ago
      User Date
      Liked
      Idk if you will see this but can you send me the link as well?
      Reply
    • Aftrmrket Exotics - 10 months ago
      User Date
      Liked
      https://www.mediafire.com/file/vd3qgdoe5dp7i7r/Global_Textures_Modder_Resource_Pack.zip/file
      Reply
    • RzrDrake - 10 months ago
      User Date
      Liked
      Sorry for my late presence and response. But it appears Exotics already gave you the link. Sorry for being late
      Reply
    • Named7am - 10 months ago
      User Date
      Liked

      its alright


      Reply
      edited by Named7am 10 months ago
  • Retrok - 10 months ago
    User Date
    Liked
    May I ask, how do you modify the tires? 
    Reply
    • Aftrmrket Exotics - 10 months ago
      User Date
      Liked

      This is one of the tire packs: https://www.nfsaddons.com/downloads/nfsmw/tools/6544/colored-triangle-patterned-tires-pack.html


      Here is the other one: https://www.nfsaddons.com/downloads/nfsmw/tools/6532/colored-tires-pack.html

      Reply
      edited by Aftrmrket Exotics 10 months ago
    • Retrok - 10 months ago
      User Date
      Liked
      Do I need Viper 4K rim pack?
      Reply
    • Aftrmrket Exotics - 10 months ago
      User Date
      Liked

      Maybe, but that's what I have in the directory I am running.

      Here is the link either way: https://nfsmods.xyz/mod/4137

      Reply
  • Named7am - 10 months ago
    User Date
    Liked

     for some reason the car appears to me as a porche instead of a mclaren, and it also says temp350

    do you possibly know whats wrong? i have followed all the steps

    Reply
    edited by Named7am 10 months ago
    • Aftrmrket Exotics - 10 months ago
      User Date
      Liked

      Capitalize the values in the collision, collision64, and ModelVisual fields in its pvehicle node. 

      As for the temp350, try using the binary launcher for your directory, got to frontb.lzc-> frontendtextures (or default) and try renaming the McLaren F1 logo texture into SECONDARY_LOGO_F1. Otherwise, insert the logo texture and rename it into the aforementioned name.

      Reply
  • Dhajelly - 2 months ago
    User Date
    Liked

    Hi, I want to ask, can I change the performance data of this car, because the performance data interface is different between vanilla performance and the performance of this mod.

    What I mean is that it creates too big a gap in the speed interface.

    Reply
    • Aftrmrket Exotics - 2 months ago
      User Date
      Liked
      Go ahead. If you got Redux, you just need to install the Redux compatibility script without installing the main script. But in case you don't. you just need to reduce the MAX RPM, Redline, and the torque values in the engine node, and possibly increase the final gear value in the transmission node (both nodes named mclarenf1_top)
      Reply
      edited by Aftrmrket Exotics 2 months ago
  • Chentexd0312 - 1 month ago
    User Date
    Liked

    Hello, Aftrmrket Exotics I need you to see this: The rear lights and their light effect are wrong or incorrect since the lights that illuminate are the orange lights and not the red ones as they should be since the light effect seems to be poorly placed because it is the red lights in the center that are They should have the red light effect, not the orange ones. In short, the turn signals are the ones that turn on and not the stop lights, that is, the red ones.

    Reply
    edited by Chentexd0312 1 month ago
    • UndercoverBoy833 - 1 month ago
      User Date
      Chentexd03121 month ago
      Liked
      in other words: he misplaced the brakelight marker onto the turn signal lights
      Reply
    • Aftrmrket Exotics - 1 month ago
      User Date
      Chentexd03121 month ago
      Liked
      I will fix this when I have the time.
      Reply
    • Chentexd0312 - 1 month ago
      User Date
      Liked
      thanks
      Reply

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