User Date
DjManLolSeptember 06, 2022
NFSMWFANOctober 05, 2020

Need for Speed Most Wanted Downloads

2013 Ferrari F12berlinetta (ADDON)

2013 Ferrari F12berlinetta (ADDON)
Added On August 22, 2020
Views 16,260
Downloads 2,795
Version Most Wanted
Brand Ferrari
Favorited 2 times
Average Rating
8.5/10 - 16 votes
You must be logged in to rate this car.
File updated on: May 5, 2024

Additional Screenshots

Description

This car replaces None (Addon car)

This mod replaces nothing, Xname of the Addon Car is F12BERLINETTA


I'll put the link below for the ModLoader version of this mod:

https://www.facebook.com/leagueautocity/posts/372954853105102

If you want more mods, visit League Auto City for more car mods:

https://www.facebook.com/leagueautocity


My Addon car gets featured & Video provided by KryZee on YouTube!

Link on his gameplay: https://www.youtube.com/watch?v=AHT-F2a2574



Ferrari F12berlinetta converted from Forza Horizon



Features:

- Stock paintable bodykit

- License plate is accessible under Hood

- Realistic performance data

- Special anti-theft measures: a special chrome 3D model in interior and a special dds in Textures.bin

Others:

- Added an Uninstallation folder that has an nfsms file included for people to uninstall & install any addon cars they have. It can be also useful for OGVI too

- Red was set as Stock Color in Binary Version



Installation:

It's in the Installation txt from Archive


Current issue: Brake caliper clips on aftermarket rims. Use Unlimiter v4 to scale its brakes with wheels



Credits:

- Extracted, converted & retexture by AC Lambor. He granted me in pm to release his car mods I converted in NFS MW BUT to credit him & provide the link for the ModLoader car.

- Screenshots provided by PompousMWQ

- Performance by Typhoons

- NFS-VltEd, NFS-CarToolkit & NFS-TexEd (v1.7) by nfsu360

- NFS MW Unlimiter v3 & up by nlgxzef

- Ant Renamer by antp.be

- Binary v2.8.3 by MaxHwoy

- OGVI v1.3 by Archie

Changelog

  • Version 1.6 uploaded May 5, 2024

    Raverz12345 uploaded a new version. The new file is 1.48 MB.

    - The car no longer supports ED & was removed in credits
    - Added OGVI script, located in Install options folder
    - Car mass was decreased to 1400, regardless of its irl weight
    - Engine sound was changed in Tuned
    - Chassis & handling was improved in Tuned performance
    - Gear Efficiency was adjusted & Top Speed was nerfed 2nd time in Tuned performance. It has higher top speed than I thought it would be in past changelogs
    - Slightly edited the description in setup endscirpt
    - Updated its UnlimiterData file
  • Version 1.5 uploaded December 25, 2020

    Raverz12345 uploaded a new version. The new file is 1.49 MB.

    Some things & changes listed in Changelogs:
    - Added an ini file in Mod/scripts/UnlimiterData Folder to have customization visibility whatever the mods have or don't have parts & visuals, only in Unlimiter v3
    - Added a command for the uninstall endscript (install.end)
    - Slightly increased weight to match the F12's irl weight
    - Decreased its Handling Rating on pvehicle node
    - A little increase on its Induction
    - Fixed its Reflection Offset
  • Version 1.4 uploaded December 2, 2020

    Raverz12345 uploaded a new version. The new file is 1.2 MB.

    The Addon car now supports Binary Compatibility & separated inside the folder of the file (ED & Binary Files). The CARS Folder was now located in Mod Folder. Some few changelogs below:

    - The Special colors has been REMOVED
    - Frontend name/node has changed. Make sure to replace its old frontend name with a new one.
  • Version 1.3 uploaded October 28, 2020

    Raverz12345 uploaded a new version. The new file is 1.2 MB.

    The Issue on 4th Gear was solved (seen on KryZee's gameplay) & Top Speed was decreased to 361 km/h
  • Version 1.2 uploaded September 20, 2020

    Raverz12345 uploaded a new version. The new file is 1.2 MB.

    Added a gear ratio on its transmission, buffed its acceleration and decreased its handling rating (but it's still like this in handling stat when you see in "Car Select"). I also change its Collision on its Model field & added additional screenshots for the mod. Make sure to uninstall & reinstall it to take effect of this Addon
  • Version 1.1 uploaded August 30, 2020

    Raverz12345 uploaded a new version. The new file is 1.2 MB.

    Forgot to edit its config file that was outdated anyway... I removed the spoilers soz.
  • Initial version uploaded August 22, 2020

    Raverz12345, ACLambor uploaded initial version. The original file is 1.2 MB.

Visitor Comments

  • TEARSTREAT801 - 4 years ago
    User Date
    Liked
    make addon a classic car
    Reply
    • Raverz12345 - 4 years ago
      User Date
      Liked
      Any classic car? I'll find classic car mods from authors (Needs permission before releasing) to recompile them BUT it will take too long due to my other addon cars I've been working on.. Don't worry, I can still find & compile classic car mods after the other Addon cars. Be patient alright?
      Reply
    • TEARSTREAT801 - 4 years ago
      User Date
      Liked
      no problem! if it is difficult to find classics cars, I recommend use the cars from EVEE or ECLIPSE72
      Reply
  • TEARSTREAT801 - 4 years ago
    User Date
    Liked

    @raverz can you help in something abour add-on cars?


    Reply
    • sriram2345 - 4 years ago
      User Date
      Liked
      About what? 
      Reply
    • TEARSTREAT8015 - 4 years ago
      User Date
      Liked
      I made a conversion modloader to addom car but i have a problem with the frontend, the car is the Beetle (replace Cobalt SS) the logo and the secondary logo didn't appear instead of that i have the chevy logo and the cobalt ss logo, can you help me?
      Reply
    • sriram2345 - 4 years ago
      User Date
      Liked
      Have you copied the secondary logos into the ed folder? 
      Reply
    • TEARSTREAT8015 - 4 years ago
      User Date
      Liked
      Yes
      Reply
    • igorsan825 - 4 years ago
      User Date
      Liked

      bro you have to do the config.ini in the ED folder, and the manufacturer's logo and the vlted on the frontend has to put the number corresponding to the brand

      Reply
  • N4SRazer - 4 years ago
    User Date
    Liked
    I have watched Kryzee gameplay too.......... and also noticed the 4th gear shifting was too early and why did u decrease the top speed?
    Reply
    • Raverz12345 - 4 years ago
      User Date
      Liked

      A person say "those 480 km/h speeds in racing are bs..." as I knew in other video of KryZee.

      Reply
    • LRF Modding - 4 years ago
      User Date
      Liked
      Nebunul viteza makes the cars go 400kmh.  Dumb thing to do. Just use standart performance.
      Reply
    • N4SRazer - 4 years ago
      User Date
      Liked

      Who said 480 kmh are bs? :smirk: And this car doesn't go that speed! XD

      Reply
    • N4SRazer - 4 years ago
      User Date
      Liked

      But I love high speed cars!:heart:

      Reply
    • igorsan825 - 4 years ago
      User Date
      Liked

      I agree with LRF I like the most realistic car possible according to the limitations of the game

      Reply
  • AutoLaboratorition - 4 years ago
    User Date
    Liked
    Nice
    Reply

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