Recent activity on NFSAddons
Need for Speed High Stakes Downloads
Redrock Outback Version 2
Additional Screenshots
Description
A beautiful track created and released by nfsfan83. All credits go to him as the creator of this track. He has kindly granted me permission to edit this track. Thank you!
Many improvements were made:
-99.9% of sticky walls removed.
-98% visibility issues were solved. There are still some problems seeing the road from far away on some parts of the track and some objects might still pop into view.
-Fixed many holes in the track mesh. Of course, there might be some that I missed.
-Improved AI lines. (Of course)
-Collision properties are set for signs and type 6 collision for the boxes.
-Mirrored properties set for textures with text. (Driving with mirrored option looks good.)
More improvements are discussed in the "Readme V2" text file.
-----------------------------------------------------------------------------------
NOTES:
-VEG's NFS4 modern patch is recommended.
-"Full view" and "rear view mirror off" are still recommended to prevent random crashes due to the messy medium and low LOD track Mesh.
-Many large (and some small) objects have been converted to global objects. This was done to solve the majority of visibility issues. Depending on your system, this might have an impact on performance.
--------------------------
INSTALLATION:
-Redrock Outback replaces Redrock Ridge. Make a backup of the 'Redrock' folder in your data/tracks folder of your NFSHS directory first. You can also use the NFS Mixer to import the track as a new one.
Enjoy!
Random NFS Addon
Newest Addons
Latest Updates
- 1993 RUF RCT Evo (964)
- NFSC Tier 3 Car Balancing Update.
- 2005 Pontiac Aztek
- BMW M3 GTR Most Wanted
- Dodge Challenger SRT Hellcat
- Pontiac Halifax Regional Police GTO
- 2004 Peugeot 106 GTi Extended Customization (Unlimiter V4 Supported)
- 2004 Peugeot 106 GTi Extended Customization (Unlimiter V4 Supported)
- NFSC Tier 3 Car Balancing Update.
- Aston Martin Vantage GT12 (Addon, Unlimiter v4 Support)
Visitor Comments
I think I submitted too many screenshots. Sorry about that.
EDIT: Going to put up daytime screens instead.
Hey mann! Insane track! I had to drift like paranoid to stay alive on it! Bot level is unbelievable! How did u upgrade it like that?) I will submit screenie...
It's all in the speed files.
Amazing work! This brings "Redrock Outback" to a whole new level. Especially getting rid of all the background popups and holes in the mesh raises the quality to an almost vanilla looking standard. The only thing that disappoints me is the fact that the road boundaries are still directly next to the road and that it is not possible to drive on the sand next to the road.
Thanks for the positive feedback guys!
@Cooya: I would have made the sandy areas passable, but they are not made of road polies. They are polygon objects (well now they are global objects ) that by default cannot be driven on. I would have to reconstruct the entire track mesh to make the sandy areas passable. Besides, I think it's more challenging this way. :P
Wow, now you can see how good nfsfan83 track is. The caverns are looking fantastic. I really hate the background popups in the old version. It’s interesting to see that most scenery is converted to global objects, and HS has no problem with it. Also the opponents are really challenging. Very well done Zalcus20.
One thing that maybe can be improved is the sky textures.
Agreed.
I have to study the sky.qfs file and some lines in the tr.ini files more to understand how to improve the sky textures. I'm a bit stuck with this.
I'm Impressed :) Love it!!!
Now I know for sure I did a good job. :P
A positive review from the original author is the highest form of a compliment.
Thanks.
Hi Zalcus bud yup I just drove your track today! Was fast an Fun for real just wanted fyi you. 🤣
It's great so by you making um, the side of roads what? Global objects the mountains, sides so does that make it shine better much I know.
Well, it's just great hard works! ) So I need a faster car for the long straights )
Night drive is harder if you don't have Gamma up to see more. But, I don't I like my head lights not Projective on this.
Anyways I'm just a year behind is all? ☺️ I know your skyline looks pixelated, but, I don't care.
Really like the tunnels you made very fun.
Gives me an idea aww, hope to do a better angal with it... If I ever do it?
I seen it is a higher Elevation...not so easy. An if I do it, I will try see how you lay your Road flags, better. So I have no stickies. )
Cheers bud. 👍☮️ 🔥🥶🔥😎
Error: You must be logged in to comment on this track.
Not registered yet? Register here. It only takes 30 seconds.
Forget your password? Find it here.