User Date

Need for Speed High Stakes Downloads

Chevrolet Corvair Monza

Chevrolet Corvair Monza
AuthorReight
Added On December 1, 2012
Views 5,727
Downloads 852
Version High Stakes
Brand Chevrolet
Favorited 0 times
Average Rating
9.5/10 - 2 votes
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Additional Screenshots

NFS:HS Features

Class A Serial #
Damage Yes Dashboard Yes
Convertible Vidwall
Windows Clear Licence Plate
Top Speed 0 mph
0 kmh
Polycount 0
Driver Animated

Description

Author: Reight

_______________________________________________________________________
Type of mod: Car Conversion

Model: Chevrolet Corvair Monza

Features: Colors,Damage,Doorlines,Animated Driver,Sound,Dashboard,Wheels,Carp.


Polygon Count: 8318

Credits: EA Games,Forza 4,MCO.

Tools used:
Zmodeler,Carcad,Fcefinish,Nfswizard,Fcecenter,Viewmagic.

How to install the mod:
1. Back up all original files
2. Copy car.viv to [HS directory]DataCarscorv.
Serial NR: 17
Class: A

Do not upload it on any other site without my permission. You can provide link, but not
upload any part of this mod.

HAVE FUN :)


Visitor Comments

  • noise - 11 years ago
    User Date
    Liked
    Great work.GM's answer to the VW beetle, and it has Italien looks.Unforfunally the combination didn't work.But it's really great to see it availible for nfs4.
    Reply
  • TFK640 - 11 years ago
    User Date
    Liked
    what????corvair monza in nfs hs!!!!!!
    wow you did it
    i am now very greatful to you bcause
    this car is one of my fav cars
    i wish to have nfs hs just to drive that car
    and drive all your cars
    youre the man!!!

    but what the coincidence???
    do you know me too i am working on a conversion of corvair monza from FM4 for nfsmw ??????

    anyways 1000000/10 gr8 car excellent conversion this is your best conversion ever
    Reply
  • TFK640 - 11 years ago
    User Date
    Liked
    @reight

    could you teach me how to reduce polygons numbers of an high poly car ????
    please:):):)
    Reply
  • Reight - 11 years ago
    User Date
    Liked
    hi and tnx TFK :)

    actually reducing polycount is not easy.you can try to manually delete poly which arent really needed.
    or meshes from games like forza have various versions.for nfs4 we can use the lod4 and lod5 versions.and detach manually wanted parts from higher quality lods.

    yes mate,i know you are working on a corvair project too.good luck.i would offer to you to take this nfs4 mesh,but i doubt if its good enough for the newer nfs series.
    Reply

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