##---------------------------------------------------
## 2013 Ford Shelby GT500 - Need for Speed: Rivals Ed.
## Replacement for Chevrolet Corvette C6
## Converted by Rauny_noobexX
## Attributes.bin patch script
##---------------------------------------------------

memfile GLOBAL\GlobalMemoryFile.bin
vpak GLOBAL\ATTRIBUTES.BIN db


##---------------------------------------------------
## Node: pvehicle/default/cars/racers/corvette
##---------------------------------------------------

## TurboSND[0]
patch	int32	bin:0x3283c	0x87847a68 

## TurboSND[1]
patch	int32	bin:0x3284c	0x051b079e 

## VerbalType; copspeech related; code determines what cops will call your car
## PATCH LENGTH ADDRESS, NOT DATA
patch	int32	bin:0x327f0	0x00000400

## MASS; self-explanatory; mass of car expressed in kilograms
patch	float	bin:0x327e8	1769

## engineaudio[0]
patch	int32	bin:0x32928	0x6f1563c2

## engineaudio[1]
patch	int32	bin:0x32934	0x6f1563c2

## TENSOR_SCALE; seems to be overall handling speed scale balancing
## the bigger 2nd value is the slower the car will respond to steering input
## countered by increasing of 1st and 3rd value
patch	float	bin:0x327b0	1
patch	float	bin:0x327b4	2
patch	float	bin:0x327b8	1
patch	float	bin:0x327bc	0

## HandlingRating; used to set min and max handling bars length; doesn't take effect from base or end grip values but its increase is dependent
## on chassis and tires values
## values range from 37-98 for 1st set and 90-100 for 2nd set
patch	float	bin:0x32828	85
patch	float	bin:0x3282c	97

##---------------------------------------------------
## Node: ecar/default/racers/corvette
##---------------------------------------------------

## BodyDive; maximum vector-based movement of front of car body
## 1st - Degrees/G
## 2nd - Max G
## 3rd - Degrees/sec
patch	float	bin:0x40b28	5
patch	float	bin:0x40b2c	1
patch	float	bin:0x40b30	5

## RideHeight; in-race only; visible body height
patch	float	bin:0x40b6c	1.5

## TireOffsets
## in format x, y, z, w
## x axis; car front = +; car rear = -
## y axis; left side = +; right = -
## z axis; up = +; down = - note: will move WHEELS [up or down] regarding CAR BODY, during race body will be on normal level
## unlike wheels that might be BELOW ground
## w - wheel diameter scaling; default game values range between 0.31 [elise] and 0.35 [mustanggt]
## NOTE: CAR BODY height will be changed to match wheel size
## all axles have point 0 in center of line between front left and rear right wheel or between front right and rear left

## front left
patch	float	bin:0x40a80	1.37
patch	float	bin:0x40a84	0.90
patch	float	bin:0x40a88	0
patch	float	bin:0x40a8c	0.35

## front right
patch	float	bin:0x40a90	1.37
patch	float	bin:0x40a94	-0.90
patch	float	bin:0x40a98	0
patch	float	bin:0x40a9c	0.35

## rear right
patch	float	bin:0x40aa0	-1.37
patch	float	bin:0x40aa4	-0.92
patch	float	bin:0x40aa8	0
patch	float	bin:0x40aac	0.37

## rear left
patch	float	bin:0x40ab0	-1.37
patch	float	bin:0x40ab4	0.92
patch	float	bin:0x40ab8	0
patch	float	bin:0x40abc	0.37

## BodySquat; maximum vector-based movement of rear of car body
## 1st - Degrees/G
## 2nd - Max G
## 3rd - Degrees/sec
patch	float	bin:0x40b1c	5
patch	float	bin:0x40b20	1
patch	float	bin:0x40b24	5

## CamberRear; angle between the vertical axis of the wheel and the vertical axis of the vehicle
## positive values for bottom of wheel being further out than top, negative for opposite effect
## common value is 0.18
patch	float	bin:0x40b68	0.19

## CamberFront; angle between the vertical axis of the wheel and the vertical axis of the vehicle
## positive values for bottom of wheel being further out than top, negative for opposite effect
## common value is 0.22
patch	float	bin:0x40b60	0.22

## FECompressions; used to adjust height of car body regarding wheels in frontend menus
## common value range is 2x0.10-2x0.20
patch	float	bin:0x40ba4	0.20
patch	float	bin:0x40ba8	0.18

## TireSkidWidth; aka tire width
## common value range is 2x0.225 for front wheels and 2x0.335 for rear wheels
patch	float	bin:0x40b4c	0.255
patch	float	bin:0x40b50	0.255
patch	float	bin:0x40b54	0.295
patch	float	bin:0x40b58	0.295

## WheelSpokeCount; number of spokes in rims
## common value range N/A since it differs per car
patch	int8	bin:0x40b8c	5

## ReflectionOffset
patch	float	bin:0x40b64	7.00

## KitWheelOffsetRear; used to move wheels along axis Y when bodykits are used
## values range from 0 to 128; applies to REAR axle
patch	int8	bin:0x40b78	0
patch	int8	bin:0x40b79	0
patch	int8	bin:0x40b7a	0
patch	int8	bin:0x40b7b	0
patch	int8	bin:0x40b7c	0
patch	int8	bin:0x40b7d	0

## BodyRoll; maximum vector-based movement of entire car body towards left or right
## simply put - car body leaning sideways
## 1st - Degrees/G
## 2nd - Max G
## 3rd - Degrees/sec
patch	float	bin:0x40b10	2
patch	float	bin:0x40b14	1
patch	float	bin:0x40b18	6

## KitWheelOffsetFront; used to move wheels along axis Y when bodykits are used
## values range from 0 to 128; applies to FRONT axle
patch	int8	bin:0x40b86	0
patch	int8	bin:0x40b87	0
patch	int8	bin:0x40b88	0
patch	int8	bin:0x40b89	0
patch	int8	bin:0x40b8a	0
patch	int8	bin:0x40b8b	0


##---------------------------------------------------
## Node: brakes/default/corvette
##---------------------------------------------------

## BRAKES; overall braking power per axle
## common value range is 300/400-650/700; mass dependent
patch	float	bin:0x24308	350
patch	float	bin:0x2430c	500

## EBRAKE; handbrake power; should be larger than BRAKES value by at least 10% and larger than overall car horsepower
## common value range is 400-800; mass dependent
patch	float	bin:0x24310	750

## BRAKE_LOCK; BRAKES field values multiplier and braking force distribution ratio
## common value range is 1.00 for front axle and 3.20-3.60 for rear axle
patch	float	bin:0x24300	1.0
patch	float	bin:0x24304	3.40


##---------------------------------------------------
## Node: brakes/default/corvette/corvette_top
##---------------------------------------------------

## BRAKES
patch	float	bin:0x24614	450
patch	float	bin:0x24618	650

## EBRAKE
patch	float	bin:0x2461c	900

## BRAKE_LOCK
patch	float	bin:0x2460c	1.00
patch	float	bin:0x24610	3.40


##---------------------------------------------------
## Node: chassis/default/corvette
##---------------------------------------------------

## WHEEL_BASE; distance between the centers of the front and rear wheels
## common value range N/A since it differs per car
patch	float	bin:0x8768	2.65

## DRAG_COEFFICIENT; air resistance of object travelling in a non-vacuum environment such as air
## common value range is 0.25-0.42
patch	float	bin:0x8784	0.29

## SHOCK_VALVING; shock absorber oil flow restriction
## common value range is 2x15-2x24
patch	float	bin:0x8754	24
patch	float	bin:0x8758	24

## RIDE_HEIGHT; aka ground clearance
## common value range is 2x6-2x9
patch	float	bin:0x872c	8
patch	float	bin:0x8730	8

## SHOCK_STIFFNESS; minimum pressure inside shock absorber in pounds per square inch
## common value range is 2x30-2x80; acceleration and mass-dependent
patch	float	bin:0x8744	50
patch	float	bin:0x8748	50

## SHOCK_BLOWOUT; maximum size by which a dampener can compress in inches; stock same as upgraded
## common value range is 5-8
patch	float	bin:0x876c	8

## SHOCK_EXT_STIFFNESS; maximum shock absorber rebound force
## common value range is 2x40-2x80; acceleration-, downforce- and mass-dependent
patch	float	bin:0x873c	60
patch	float	bin:0x8740	65

## SWAYBAR_STIFFNESS; self-explanatory; probably expressed in pounds per square inch
## common value range is 2x200-2x450; acceleration and mass dependent
patch	float	bin:0x875c	300
patch	float	bin:0x8760	200

## ROLL_CENTER; vertical center of gravity [probably in inches]
## common value range is 8-10
patch	float	bin:0x8764	8.50

## TRAVEL; maximum length by which a shock can be extended if car wheels don't have contact with road surface; stock commonly higher than upgraded
## common value range is 2x6-2x8; acceleration and mass dependent
patch	float	bin:0x8724	6.5
patch	float	bin:0x8728	6.5

## SPRING_STIFFNESS; overall coilover pressure in pounds square inch
## common value range is 2x400-2x700
patch	float	bin:0x874c	400
patch	float	bin:0x8750	450

## AERO_CG; overall distribution of aerodynamic force on the car body; values between 0 and 100; 0 for max in rear, 100 for max in front
## common value range is 47-51
patch	float	bin:0x8770	48

## SPRING_PROGRESSION; maximum compression speed/rate for spring to achieve maximum stiffness; stock smaller than upgraded
## higher values will make springs stiffer faster so car won't shove ground on slopes but will also increase bouncing on curbs
## common value range is 2x5-2x8
patch	float	bin:0x871c	7
patch	float	bin:0x8720	7

## TRACK_WIDTH; axle length; distance between wheels on a single axle; measured in metres
## common value range N/A since it differs per car
patch	float	bin:0x8734	1.465
patch	float	bin:0x8738	1.522

## SHOCK_DIGRESSION; digressive shocks provide smoother ride at higher speeds and absorb body roll also improving cornering; smaller value for smoother ride
## common value range is 2x0.1-2x0.5
patch	float	bin:0x8714	0.25
patch	float	bin:0x8718	0.25

## RENDER_MOTION; dependent on ecar node settings in body roll, dive and squat; used as a multiplier of the mentioned values to calculate car body movement
## common value range is 0.50-1.00
patch	float	bin:0x8774	1.00

## AERO_COEFFICIENT; used to define car aerodynamics factor and overall downforce; value too small will make it slow and too high will push it down to
## ground too hard making it difficult to drive and car will be constantly hitting road due to excessive amount of downforce
## common value range is 0.15-0.30
patch	float	bin:0x877c	0.23

## FRONT_AXLE; front axle diameter in inches
## common value range is 1.2-1.5
patch	float	bin:0x8778	1.18

## FRONT_WEIGHT_BIAS; overall mass distribution; values from 0 to 100; 0 for max rear bias; 100 for max front bias
## common value range is 51-55
patch	float	bin:0x8780	53


##---------------------------------------------------
## Node: chassis/default/corvette/corvette_top
##---------------------------------------------------

## WHEEL_BASE
patch	float	bin:0x9ae4	2.65

## DRAG_COEFFICIENT
patch	float	bin:0x9b00	0.39

## SHOCK_VALVING
patch	float	bin:0x9ad0	24
patch	float	bin:0x9ad4	24

## RIDE_HEIGHT
patch	float	bin:0x9aa8	7.50
patch	float	bin:0x9aac	7.50

## SHOCK_STIFFNESS
patch	float	bin:0x9ac0	70
patch	float	bin:0x9ac4	70

## SHOCK_BLOWOUT
patch	float	bin:0x9ae8	8

## SHOCK_EXT_STIFFNESS
patch	float	bin:0x9ab8	75
patch	float	bin:0x9abc	77

## SWAYBAR_STIFFNESS
patch	float	bin:0x9ad8	300
patch	float	bin:0x9adc	300

## ROLL_CENTER
patch	float	bin:0x9ae0	7.50

## TRAVEL
patch	float	bin:0x9aa0	6
patch	float	bin:0x9aa4	6

## SPRING_STIFFNESS
patch	float	bin:0x9ac8	800
patch	float	bin:0x9acc	800

## AERO_CG
patch	float	bin:0x9aec	48

## SPRING_PROGRESSION
patch	float	bin:0x9a98	7
patch	float	bin:0x9a9c	7

## TRACK_WIDTH
patch	float	bin:0x9ab0	1.465
patch	float	bin:0x9ab4	1.522

## SHOCK_DIGRESSION
patch	float	bin:0x9a90	0.25
patch	float	bin:0x9a94	0.25

## RENDER_MOTION
patch	float	bin:0x9af0	0.5

## AERO_COEFFICIENT
patch	float	bin:0x9af8	0.27

## FRONT_AXLE
patch	float	bin:0x9af4	1.18

## FRONT_WEIGHT_BIAS
patch	float	bin:0x9afc	53	54.75


##---------------------------------------------------
## Node: engine/default/corvette
##---------------------------------------------------

## ENGINE_BRAKING; multiplies maximum torque at current gear and uses it to calculate speed loss with no throttle used
## common value range is 0.70-0.90
patch	float	bin:0x12d14	0.70
patch	float	bin:0x12d18	0.80
patch	float	bin:0x12d1c	0.90

## IDLE; minimum operating speed of engine necessary to sustain its work but not enough to move drivetrain components
## common value range is 800-950
patch	float	bin:0x12d2c	900

## TORQUE; self-explanatory; field count suggest game used to support up to 15 torque values; can only use 9 now
## common value range N/A since it differs per car
patch	float	bin:0x12cd8	211
patch	float	bin:0x12cdc	278
patch	float	bin:0x12ce0	379
patch	float	bin:0x12ce4	446
patch	float	bin:0x12ce8	464
patch	float	bin:0x12cec	412
patch	float	bin:0x12cf0	379
patch	float	bin:0x12cf4	351
patch	float	bin:0x12cf8	329

## MAX_RPM; maximum operating speed of engine before its destruction [drag racing only]
## common value range N/A since it differs per car
patch	float	bin:0x12d24	7600

## FLYWHEEL_MASS; the higher the mass, the higher the maximum inertia moment and therefore larger amounts of kinetic energy can be stored
## also the lower the mass, the faster the top speed can be achieved and maintained
## common value range is 9-15
patch	float	bin:0x12d20	8

## RED_LINE; maximum safe operating speed of engine
## common value range N/A since it differs per car
patch	float	bin:0x12d28	6600


##---------------------------------------------------
## Node: engine/default/corvette/corvette_top
##---------------------------------------------------

## ENGINE_BRAKING
patch	float	bin:0x13c74	0.70
patch	float	bin:0x13c78	0.80
patch	float	bin:0x13c7c	0.90

## IDLE
patch	float	bin:0x13c8c	900

## TORQUE
patch	float	bin:0x13c38	255
patch	float	bin:0x13c3c	324
patch	float	bin:0x13c40	450
patch	float	bin:0x13c44	584
patch	float	bin:0x13c48	669
patch	float	bin:0x13c4c	604
patch	float	bin:0x13c50	558
patch	float	bin:0x13c54	501
patch	float	bin:0x13c58	478

## MAX_RPM
patch	float	bin:0x13c84	7600

## FLYWHEEL_MASS
patch	float	bin:0x13c80	8

## RED_LINE
patch	float	bin:0x13c88	6600


##---------------------------------------------------
## Node: induction/default/corvette_top
##---------------------------------------------------

## AIR_PRESSURE*; commonly 0.25
patch	float	bin:0x11fdc	0.25

## HIGH_BOOST
patch	float	bin:0x11ff0	0.3

## LOW_BOOST
patch	float	bin:0x11fd8	0.3

## PSI_ARROW_MOVE_SPEED*; always higher value for stock
patch	float	bin:0x11fe8	1.5

## PSI; maximum pressure of air taken into the turbine
## common value range is 12-15
patch	float	bin:0x11fec	13

## SPOOL; turbine lag; 0 for 'supercharger'; anything higher will give 'turbo' upgrade
## common value range is 0.00-0.20
patch	float	bin:0x11fe4	0

## BOOST_VARIANCE*; pressure drop/rise in chamber
patch	float	bin:0x11fe0	0


##---------------------------------------------------
## Node: tires/default/corvette
##---------------------------------------------------

## SECTION_WIDTH; self-explanatory; measured in milimetres
## common value range N/A since it differs per car
patch	float	bin:0x222d0	245
patch	float	bin:0x222d4	245

## YAW_CONTROL; equivalent of section-based traction and stability control system; values 1 and 2 for front; values 3 and 4 for rear
## effect similar to dynamic mass bias shifting; highly dependent on WEIGHT_BIAS, AERO_CG, TORQUE_SPLIT and DYNAMIC/STATIC_GRIP values
## common value range N/A since it differs per car; mass and acceleration dependent
patch	float	bin:0x22298	0.05
patch	float	bin:0x2229c	0.5
patch	float	bin:0x222a0	0.7
patch	float	bin:0x222a4	1

## DYNAMIC_GRIP; amount of friction the tires produce when traction is broken, ie when the car is sliding or in a burnout
## common value range N/A since it differs per car; mass and acceleration dependent
patch	float	bin:0x222b0	1.815
patch	float	bin:0x222b4	1.815

## RIM_SIZE; self-explanatory; measured in inches
## common value range is 2x16-2x19
patch	float	bin:0x222c0	19
patch	float	bin:0x222c4	19

## YAW_SPEED; self-explanatory; rate at which car enters yaw state
## common value range is 0.30-0.70
patch	float	bin:0x222dc	0.4

## ASPECT_RATIO; self-explanatory; ratio of section height to section width
## common value range is 2x30-2x55
patch	float	bin:0x222b8	40
patch	float	bin:0x222bc	40

## STATIC_GRIP; static grip is the amount of friction the tires are able to produce when they are not spinning, though they can be rolling
## common value range N/A since it differs per car; mass and acceleration dependent
patch	float	bin:0x222c8	2.125
patch	float	bin:0x222cc	2.15

## GRIP_SCALE; tire grip scaling per axle
## common value range is 2x1.00-2x1.10
patch	float	bin:0x222a8	1
patch	float	bin:0x222ac	1

## STEERING; steering ratio; value of 1.00 means that turning steering wheel by 360 degrees will turn wheels by 36 degrees
## common value range is 0.90-1.10
patch	float	bin:0x222d8	1.0


##---------------------------------------------------
## Node: tires/default/corvette/corvette_top
##---------------------------------------------------

## SECTION_WIDTH
patch	float	bin:0x23180	245
patch	float	bin:0x23184	245

## YAW_CONTROL
patch	float	bin:0x23148	0.3
patch	float	bin:0x2314c	0.8
patch	float	bin:0x23150	1.3
patch	float	bin:0x23154	1.0

## DYNAMIC_GRIP
patch	float	bin:0x23160	1.7
patch	float	bin:0x23164	1.7

## RIM_SIZE
patch	float	bin:0x23170	19
patch	float	bin:0x23174	19

## YAW_SPEED
patch	float	bin:0x2318c	0.4

## ASPECT_RATIO
patch	float	bin:0x23168	35
patch	float	bin:0x2316c	35

## STATIC_GRIP
patch	float	bin:0x23178	2.1
patch	float	bin:0x2317c	2.1

## GRIP_SCALE
patch	float	bin:0x23158	1.25
patch	float	bin:0x2315c	1.25

## STEERING
patch	float	bin:0x23188	0.9


##---------------------------------------------------
## Node: transmission/default/corvette
##---------------------------------------------------

## GEAR_COUNT; 1st GEAR_RATIO offset -6; total amount of gears including reverse, neutral and forward gears
## maximum number of elements is 11 but only 10 are proven to cause no problems with car drivability
## common value range is 7-9
patch	int16	bin:0x1e182	7

## GEAR_RATIO; drivetrain power transfer ratios
## common value range N/A since it differs per car
patch	float	bin:0x1e188	3.1
patch	float	bin:0x1e18c	0
patch	float	bin:0x1e190	3.4
patch	float	bin:0x1e194	1.78
patch	float	bin:0x1e198	1.25
patch	float	bin:0x1e19c	0.97
patch	float	bin:0x1e1a0	0.75
patch	float	bin:0x1e1a4	0.55
patch	float	bin:0x1e1a8	0.40

## DIFFERENTIAL; self-explanatory; differential bias; 0.00 for rear, 0.50 for mid and 1.00 for front
## setting towards front will lock the front wheels more, causing the car to be prone to oversteer; inverse effect if bias set towards rear
## common value range is 2x0.60-2x0.80; 3x0.60-3x0.80 if car is AWD
patch	float	bin:0x1e1b4	0.0
patch	float	bin:0x1e1b8	0.75
patch	float	bin:0x1e1bc	0

## GEAR_EFFICIENCY; overall power multiplier on current gear and rpm used to quickly change speed at each gear without any major reconfigurations
## common value set is 9x1.00
patch	float	bin:0x1e1c8	1
patch	float	bin:0x1e1cc	1
patch	float	bin:0x1e1d0	1
patch	float	bin:0x1e1d4	1
patch	float	bin:0x1e1d8	1
patch	float	bin:0x1e1dc	1
patch	float	bin:0x1e1e0	1
patch	float	bin:0x1e1e4	1
patch	float	bin:0x1e1e8	1

## TORQUE_CONVERTER; percentage ratio of torque converter efficiency with automatic transmission usage
## common value range is 0.20-0.80
patch	float	bin:0x1e1ec	0.2

## TORQUE_SPLIT; torque-to-axle transfer ratio; 0 for RWD, 0.5 for AWD and 1 for FWD
## common value range N/A since it differs per car
patch	float	bin:0x1e1f0	0

## CLUTCH_SLIP; self-explanatory; manual gearbox efficiency ratio
## common value range is 0.70-0.90
patch	float	bin:0x1e1f4	0.9

## SHIFT_SPEED; shifting interval; stock [should be] higher than upgraded
## common value range is 0.10-0.25
patch	float	bin:0x1e1fc	0.25

## FINAL_GEAR; final gear ratio determining top speed
## common value range N/A since it differs per car
patch	float	bin:0x1e200	3.65


##---------------------------------------------------
## Node: transmission/default/corvette/corvette_top
##---------------------------------------------------

## GEAR_COUNT; 1st GEAR_RATIO offset -6
patch	int16	bin:0x1f496	8

## GEAR_RATIO
patch	float	bin:0x1f49c	2.6
patch	float	bin:0x1f4a0	0
patch	float	bin:0x1f4a4	2.4
patch	float	bin:0x1f4a8	1.81
patch	float	bin:0x1f4ac	1.29
patch	float	bin:0x1f4b0	1.00
patch	float	bin:0x1f4b4	0.80
patch	float	bin:0x1f4b8	0.68
patch	float	bin:0x1f4bc	0.40

## DIFFERENTIAL
patch	float	bin:0x1f4c8	0.8
patch	float	bin:0x1f4cc	0.8
patch	float	bin:0x1f4d0	0

## GEAR_EFFICIENCY
patch	float	bin:0x1f4dc	1
patch	float	bin:0x1f4e0	1
patch	float	bin:0x1f4e4	1
patch	float	bin:0x1f4e8	1
patch	float	bin:0x1f4ec	1
patch	float	bin:0x1f4f0	1
patch	float	bin:0x1f4f4	1
patch	float	bin:0x1f4f8	1
patch	float	bin:0x1f4fc	1

## TORQUE_CONVERTER
patch	float	bin:0x1f500	0.2

## TORQUE_SPLIT
patch	float	bin:0x1f504	0

## CLUTCH_SLIP
patch	float	bin:0x1f508	0.9

## SHIFT_SPEED
patch	float	bin:0x1f510	0.25

## FINAL_GEAR
patch	float	bin:0x1f514	3.1




MD5 hash: 4372656174656420627920464F58

