User Date
ThEoNeSNovember 06, 2007

Need for Speed High Stakes Downloads

Nissan Skyline GT-R R34

Nissan Skyline GT-R R34
AuthorDG-R Tuning
Added On September 23, 2002
Views 10,638
Downloads 1,654
Version High Stakes
Brand Nissan
Favorited 1 times
Average Rating
7.3/10 - 3 votes
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NFS:HS Features

Class AA Serial # 27
Damage Yes Dashboard Yes
Convertible No Vidwall No
Windows Clear Licence Plate Customizable
Top Speed 167 mph
267 kmh
Polycount 9047
Driver Animated

Description

We (DG-R Tuning) are proud to present our latest masterpiece:
The Nissan Skyline GT-R R34

Features:
100% scratchbuilt body
Over 40 smoothing groups
Damage
Dash
Custom sounds taken straight from Gran Turismo 3 A-spec - turbocharger can be heard in the dash view, you can also hear the blowoff valve and the sound of the shifter being moved when you shift gears
9047 polygons - you need a modified menu to view it
3D wheels
99% realistic performance

Lots upon lots of hours were spent on this car, so please ask for permission before you convert or modify or use anything off this car (that includes sounds)...

Visitor Comments

  • Remko - 22 years ago
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    Liked
    Nice work, Gleb! :)
    Reply
  • JokinenDesign - 22 years ago
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    Liked
    its very easy to take sounds/models from gran turismo games.
    i vote 10 for this.
    Reply
  • JokinenDesign - 22 years ago
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    Liked
    but wheres the black lines from glsses?...
    Reply
  • JokinenDesign - 22 years ago
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    Liked
    is those rims taken from my GT-ONE...?
    Reply
  • Gleb Podkolzin - 22 years ago
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    Liked
    Jokinen - hell no, those are my own rims. OZ Chrono Evo's, compare meshes, those are my own rims. These rims are different from your GT-One's.... What lines are you talking about?

    Also, sounds from GT2 - yes, easy toget, but from GT3- havent seen a single car using those sounds.....
    Reply
  • Gleb Podkolzin - 22 years ago
    User Date
    Liked
    BTW, this car is not just mine, it is DsM-Racing's and mine, hence the DG-R Tuning 'author'... He modeled the body, I did pretty much the rest...
    Reply
  • Kenworth Man - 22 years ago
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    Liked
    excellent car! but for that many polys i expect a better looking body, ie paint.
    Reply
  • JonniVi - 22 years ago
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    Liked
    It may just be me, but this seems a bit small in its proportions. Or perhaps the M Coupe I was racing against that made it look like a hotwheels was too big.

    Other than that great work.

    And yeah - Ryuji Kainoh proves Gran Turismo models are easy to get.
    Reply
  • Gleb Podkolzin - 22 years ago
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    Liked
    Actually, this car is correctly scaled, and in scaling this car I have found out one thing: the EA R34 was actually scaled proportionally to the real car. It also showed that the only car EA did not screw up was the R34 they made for the Japanese market... I scaled it to the exact same size as the EA car...
    Reply
  • JokinenDesign - 22 years ago
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    Liked
    nice specs....i can recommend this car to everybody...
    Reply
  • JokinenDesign - 22 years ago
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    Liked
    check this skilyne 3d model...

    front view

    Link

    rear view

    Link
    Reply
  • Gleb Podkolzin - 22 years ago
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    Liked
    JokinenDesign, just go away. This is not Sega GT2002, this is NFS4. I would like to see that car run smoothly on your computer (that is not the actual in-game car, that looks more like a 100,000 polygon render)... Besides, their R34 is too wide.
    Reply
  • BMWsport - 22 years ago
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    Liked
    Jonny - that's why we're here - ( i can make you say anything you want :) ..grin.. )
    Reply
  • JokinenDesign - 22 years ago
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    Liked
    he he he...nfs4 cars aint be scaled correctly...good examples of that are pontiac/camaro...+all other cars...usually they are should be wider or lower...
    Reply
  • JokinenDesign - 22 years ago
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    Liked
    nfs porche/hp2 haves correctly scaled cars...
    Reply
  • JokinenDesign - 22 years ago
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    Liked
    you must do this lil bit wider then this car could be best R34 on the net...

    btw its not 100,000 polygon render...its game model...
    Reply
  • Gleb Podkolzin - 22 years ago
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    Liked
    Jokinen, the car is scalled correctly. Blueprints were used to scale it right. Dont tell me it is too narrow. Sega GT /2002 always had crappy cars. Check Gran Turismo 2/3 models, they are accurate. This is exactly correctly scaled. Now stop posting 3 messages at a time.
    Reply
  • JokinenDesign - 22 years ago
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    Liked
    something is wrong in this cars front end...does it have some body kit or something...

    Link

    Reply
  • JokinenDesign - 22 years ago
    User Date
    Liked
    now i get it...front bumper is different in real Skyline GT-R R34...cos in this model you are done that lower(middle)inatake hole too narrow....but good car still...
    Reply
  • Gleb Podkolzin - 22 years ago
    User Date
    Liked
    Yes, the front was changed. This car is supposed to be lightly tuned. The front is different, so are the sideskirts and the muffler. The wheels are obviously different, so that was supposed to tell you that it is not a stock car...
    Reply

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MADMAN_nfs, OTHMEN aka PRESTO