NFS:HP Track Details

Cervinia Snow Emiting Edition
Cervinia Snow Emiting Edition 10 more screens
Added on Apr 14, 2018 Viewed 182 times Downloaded 17 times

Author: Opus IV

Average Rating:

(Rated 6/10 - 1 vote)You must be logged in to rate this track.

Description:

This track is Cervinia, this is a modified version of Summit that I made in a so wild way, with so much snow accumulated on the way. The entire track looks like a large pathway full of snow. I have just uploaded a first version of this track but this is the second release; this time when car passes on the way emits snow and it is more slippery. To install it put "trk007" folder that you find in the downloaded Zip file into "C:Program FilesElectronic ArtsNfs3Nfs3GamedataTracks" and replace the existing one. You are allowed to create a project using as a base my track or convert it to another version of Need for Speed but please contact me first on my e-mail "opusivgamer@gmail.com" and give me credits. If you want to upload this track on an other website you can do it but the original Readme file must be included. Visit my Youtube channel "Opus IV Gamer" (https://www.youtube.com/channel/UCoIje9MbCb2TOtrMmGttYNg) to see a lot of videos that I made on Need for Speed III Hot Pursuit and don't forget to subscribe to it for new coming videos.


Visitor Comments

Comment By: WiLL
Apr 15, 2018 - 7:05pm

Hi I wanted ask you how your light bulb, Sources, how they get this bright nicer Gleem to them, Shinyer like Opus IV an to bad you can't change some of trees bud. Just saying, like in the real white out- part's, on road sides,maybe add like red stick markers, or them red flags, so driver won't hit the road side banks like?) An, um just trying to give you Idea's. But it looks better so far bud. Keep on it, an takes time... To do more fixes like a month or more straight pal. Example I did a track like this, was called: Summit Extreme: an it had hills, deep valleys was fun to drive on. I tried sifting the steep Hill's so ai- cars wouldn't have such a hard time. You can use my textures from that track, no worries. So I use Track Extra-Smoothing, setting on 12-20 nodes, before, changing a shape of the track just by moving it in block mode, Opus ) slowly like. If you want to make a long Straight, with hills then, use more like a, 30-50 track node, on Extra-Smoothing, is what I ment. Cya around. )

WiLL
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