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Need for Speed Most Wanted Downloads
1995 Ferrari F50
Additional Screenshots
Description
Ferrari F50 (Extended Customization) in Rosso Corsa stock paint.
Base model from NFS World (SparkServer), with some parts from NFS Heat, 2015, CSR2, NFS World (Base Game), and The Crew 2.
Customization:
- Body kits (1) - One custom SparkServer Widebody
- Spoilers (17 unique + vanilla)
- Roof (1) - open side window variant
- Roof scoops
- Rims
- Interior (40) - Colors
- Headlights (15) - Color tints
- Taillights (13) - Color tints
- Brakes (15) - Caliper colors
- Attachments (9 slots)
Slot 1: Engine color
Slot 2: Add Splitter
Slot 3: Exhaust material
Slot 4: Rear Cover
Slot 5: Taillight form
Slot 6: Badging removal
Slot 7: Canards
Slot 8: Diffuser
Slot 9: License Plate Location
- Performance
- Paint
- Vinyls
- Window Tint
- Custom Gauges
Bugs:
None that I know so far.
Installation instructions are on the ReadMe file.
Permissions Granted:
1. To convert this mod into other games.
2. To impove this mod by adding more customization into the mod or improving performance.
3. To add this car into repacks such as Redux, Remasters, Pepega Mod, etc.
Credits:
Blender - Software used to work with the model and create the mod.
.CSB - CSR2 models where I got their spoilers from
GM25 - NFS Heat and NFS 2015 models
nfsu360 - NFS CarToolKit software used to export the model and textures into .bin files.
FreeRoam SparkServer - Base model of the car
Guki - The Crew 2 models for some spoilers
Note: For this mod to work properly, you must install Viper4K's modder resource/global textures pack first.
Download link for this car mod is here below:
https://www.mediafire.com/file/09hftl46a7xhg6o/Ferrari_F50_Extended_Customization.zip/file
On a side note: This mod got featured by KryZee plays. Thank you so much for featuring this mod:
Here is the video that features this mod: https://www.youtube.com/watch?v=girsQcTCuN0&list=PLRAojnTPgS8g6MWkTWqesnAJoz1B5zixK&index=2
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Visitor Comments
I don't think I can. The polycount per body kit may be way too much for me to work with. It could be ported to Carbon though, but I don't known how to make mods for Carbon.
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